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...yeah. (Destiny)

by BlackstarBSP, Wednesday, March 16, 2016, 22:47 (3268 days ago) @ Ragashingo

Nope. Just looters. (So far, only up to a Level 8 Character).

Some have heavy thick bio-suits but nothing that could slow a long-gun round. The rounds from an AK in this game (if it were more accurate) would go through a cinder block. Here you need half a clip to kill guys wearing hoodies. They are very bullet-spongey.

I think they did this to combat the fact that if they were to make all the weapons and armor be practical and real-world specific, the main character (that would be you, the player) would be dead 2.5 seconds after staring to walk down the street by a random headshot.

Since dying every 2.5 seconds is not a 'fun' game, the designers tried to balance the dynamic of having a player and enemies that were not susceptible to the same damage one would sustain if it were designed to be real, while keeping it 'fun'. This however goes against the realistic present day setting the game tries so hard to show the player. Firing six 357 magnum rounds into a twenty-something covered in nothing but jeans and a t-shirt only to discover, not only is he not dead, but still coming at you. It takes you out of that thinly veiled 'realistic' gameplay.

In any event, The Division is very flawed, but I am enjoying it because I know deep down it's just a facade to give the player the excuse of running and shooting at New Yorkers after the Big Apple has gone to hell in a handbasket.

The 'Dress-Up-Barbie' options are pretty extensive, and I could get an even more perverse pleasure if I could get my character to wear a 'Boston' T-Shirt; just to piss off the locals even more. The ones I saved would hate me; being rescued by their biggest rival. And the ones I killed would hate me for the same reason. Being killed by one. Ah... what fun.

In any event, it's just a video game. And time will tell if I (or others) feel they got their money's worth of fun out of it.


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