great answers! I've got a follow up

by electricpirate @, Tuesday, June 25, 2013, 12:38 (4168 days ago) @ urk

We've yet to detail out anything about competitive mp (dodge!), but I will say that the design pillar "Activities for Every Mood" is predicated on player choice. "Pull" is likely too strong a word to describe whatever falls into the bucket of "those things" here. "Entice" or "offer" might be better.

Detiny is like that one kid who has no social inhibitions and gets everyone else to start dancing.


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