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And another…

by Ragashingo ⌂, Official DBO Cryptarch, Sunday, August 25, 2013, 20:52 (4109 days ago) @ Cody Miller

It is technically possible. I brought up Crash Bandicoot 3 a while ago, since that game had larger playable spaces than Destiny, and it was running on a system with 2MB of RAM clocked at 33mhz.

A few of problems here:

1. Neither you nor I actually know how big Destiny's play spaces will be. We have some vague description from Bungie employees but nothing solid. Simple comparison to past Halo games may also not tell the whole story either. Things like multiple floors and vertical spaces could potentially give Destiny significantly more play space packed into the same square footage as a Halo game for instance.

2. I'm watching the right Crash Bandicoot on youtube right now (Crash Bandicoot 3 Warped correct?) and I find the claim that it has more play space area than Destiny or even a Halo questionable. It's looking like a narrow corridor platformer to me. You could run a ton of small narrow corridors up and down the Warthog run of The Pillar of Autumn, or any other of the larger levels throughout the Halo series. I seem to recall you providing more detail on the claim that Crash was bigger, could you refresh my memory on that?

3. Even if there is more narrow corridor space than there is playable space in Destiny equating the two is dubious at best. They are such different games that comparing any stats or figures between them is very nearly meaningless. Surely there is a more comparable shooter you could compare Destiny to? Half Life 2 seemed to have pretty big spaces for instance.

4. Bringing in technical specifications of the consoles each game runs on is also very nearly meaningless and only serves to cloud any points you are trying to make. It is likely trivial to find games with technically bigger play spaces that run on less powerful systems than Destiny, I can think of a few favorites off the top of my head, but by doing so you are likely ruling out things like improved visuals, AI complexity, and online networked gameplay that Destiny has that other games may lack. Again it would be better to keep the comparison as close as possible to judge wether Destiny is making good use of resources or not.

In the end I'm not sure you're even arguing in good faith here. Comparing wildly different game types, clouding the issues by brining in system specs while not mentioning graphics quality or online multiplayer, and making said claims without having any actual data from or experience with Destiny makes your arguments seem almost intentionally murky.

I challenge you to do better.


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