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>Implying arcades represent "The good old days" of gaming (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Sunday, October 01, 2017, 09:28 (2690 days ago) @ Grizzlei

There are so many holes in this analogy it makes my head spin.

As a kid with a very limited allowance, arcades SUCKED. I can count the number of times I got the opportunity to play an arcade game on one hand. .


I remember seeing a cool game and scurrying over to my parents for a few quarters. That game usually offered no mercy to some casual passerby taking an interest in it. That’s a steep price to keep with it. Especially for an overeager kid. Today’s microtransactions feel like a far cry from that, at least with the games I’ve played that attempted to nickel and dime me. Something like Destiny 2, I look at Eververse and only think, “Cool! It’s all hidden behind a paywall but oh well, I don’t really need it.” I’ve already got a solid game with the base $60 product.

Paywall would mean that the content is walled-off from you until you pay, though, and it's not. Not only do you get access to the entirety of the Eververse content through Bright Engrams, but you can use any Dust that you earn to buy specific stuff from the cycling inventory. It's definitely the least manipulative form of Microtransactions that's popped up in a long while.

Even the (pretty much useless) armor/weapon mods that Cyber was complaining about can be bought from Banshee by the dozens for glimmer, further destroying any argument against D2's microtransactions.


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