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People aren't objecting to valid uses of the model (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, October 02, 2017, 14:19 (2689 days ago) @ Vortech

I'm not saying that the analogy holds up , but if you are saying arcade games did not have an incentive to make pain points that encouraged payment to continue, and then did so, I have to question how much arcade gaming you did.

Hell, Dragon's Lair is a shining idol to nothing but the concept.

The good ones did not do this. Dragon’s Lair is awful.

And in the long term there was incentive not to do this. Quarter suckers got labeled as such, and were mostly shunned.


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