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Dungeons now purchased separately. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, October 20, 2021, 08:16 (42 days ago) @ squidnh3

The people who design the Dungeons most likely do not make 200/hr.


I'm talking billing rate, not salary. As in, what would it cost me to pay Bungie to develop a Dungeon for me. So that includes overhead (which I noted is probably quite high for video game development), health insurance, etc., distilled to an hourly rate. For reference, I have a PhD in Structural Engineering and 7 years of experience, and I bill at $150/hr, but make less than 1/3 of that. The construction industry is relatively mature compared to video game development and there's less upheaval, so I figure $200/hr makes sense for something highly specialized like designing and developing Raid/Dungeon encounters. Probably the initial designers and technical people bill out higher than that, the testers probably bill out lower so it'd average out.

Oh I see. Even factoring that in, my gut says it is not that high. But I guess there's no way to know is there?

Fun fact: Myth 1 took about a million dollars to develop the whole game. That's 1.7 million in today's money.


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