Smarter Enemies and Reduced Complexity (Destiny)

by Beorn @, <End of Failed Timeline>, Wednesday, October 19, 2022, 09:48 (551 days ago) @ Anna Komnene

I have to say, playing through some of the older Halo games on Legendary really highlighted for me just how terribly dumb the Destiny enemy AI is. I want to have more tactical fights, not just brute-forcing my way through waves of thrall. But I sort of think that's a tall order… maybe for D3??

The more reasonable hope is for reduced complexity in relation to gear, mods, stats, etc. Or at the very least a more digestible way of understanding how all of these play together. The systems really exploded in complexity with the 3.0 elements, which seems to be a function of increased flexibility, but since Destiny is a side hobby and not a full-time job for me, I'm having a really hard time wrapping my head around everything. Catering to Tha Streamerz™ has not done us any favors…

How about you?! What's on your list?

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