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Narrative (no spoilers) (Destiny)

by uberfoop @, Seattle-ish, Wednesday, September 10, 2014, 11:30 (3526 days ago) @ Leviathan

I have quite a ways to go before my first thoughts on Destiny's narrative really start to form, but...

it feels like Halo CE - short bursts of story that provide a framework to your own personally-created narrative while slowly pulling you through different aspects of the universe.

Halo 1 does not throw very many details at you, but it has an extremely defined narrative, which all aspects of the game are tightly built around. Even in places where the game is "nonlinear" or "open," that openness is what the narrative wants you to feel. You can choose your exact trajectory to some degree, and it's certainly designed to make you feel like you're a driving force at times, but calling it a "personally-created narrative" seems strange to me. Sort of like people calling the Chief a "blank slate" in Bungie's games, when he strikes me as a simple but extremely well-defined archetype.

Although if we're simply discussion how it feels, I guess the description can make sense, and there's plenty of room for imagination. Maybe I'm just looking at your sentence from a different angle.


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