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RIP field scout: Bungie details weapon tuning in 2.0 (Destiny)

by General Vagueness @, The Vault of Sass, Friday, July 17, 2015, 01:34 (3517 days ago) @ Funkmon

These changes look OK. I think they're overdoing it nerfing The Last Word-- fixing the extra damage bug is good, reducing the range is good, lowering stability a bit is fine I guess, but cutting the range in half and the stability by a third? or is that math wrong? How do the changes compare in fractional/multiplicative terms to what we have now? I'm not clear on another part either-- are the changes to perks across the board and across all of a given weapon type going to apply to currently-held weapons?


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