Avatar

On Thorn... (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Friday, July 17, 2015, 14:02 (3517 days ago) @ Morpheus

It's just the poison damage:

Reduce base damage of Thorn’s Mark of the Devourer DoT (Damage over Time) to roughly 1/3 of what it was in PVP and PVE

and then:

Allow DoT to stack up to 5x across multiple landed projectiles
This is a net buff for Thorn’s DoT, but reduces the lethality of the weapon in PVP

The end result is Thorn will hit as hard as it always has and will still be able to kill people in the Crucible in three shots like most hand cannons. It might even still do the two headshot kill, we'll just have to see how much total damage it can put out in two shots. In PvE it will also be able to do a significantly more damage with its poison on things like yellow bar enemies and bosses. Anything that takes more than four shots to kill now will go down a bit faster thanks to the poison buff.

The only "downside" is you'll actually have to shoot people to kill them in the Crucible. The poison will still give you an advantage of delaying the enemy's shield recharge, it just won't kill them after you duck around the corner nearly so often. But it still can if they are really low on health. Ultimately this is a fair and necessary change. Thorn was overwhelming everything else and desperately needed a nerf.


Complete thread:

 RSS Feed of thread