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Prison of Elders 2.0 (Destiny)

by CruelLEGACEY @, Toronto, Monday, July 20, 2015, 15:22 (3494 days ago) @ MacAddictXIV

First of all, thanks for your feedback!

A couple of things:

I was never a fan of the escorting missions though...

Generally speaking, neither am I. But they worked really well in Mass Effect for a few reasons.

First of all, the thing you are escorting can't die, so that's a big frustration out of the way. And the drone in ME would actually attack enemies if it was fully powered (your entire team was standing around it). This is another cool feature, IMO.

Also, the way you complete the escort is somewhat flexible. If your entire team crowds around the ghost, it will be riskier (you're all somewhat exposed) but the ghost will move faster. Alternatively, you could have 1 or 2 guardians handle the escort duties while the rest of the fireteam provides cover from a safe spot.


However I think that biggest thing we seem to forget is that we aren't normal Destiny Players. I know you have thought of easier ways to play this. But still, there are a lot of things that I feel like the general public might just ignore or not be able to complete.

What elements concerned you in particular?

Thanks!


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