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Possible solution (Destiny)

by CruelLEGACEY @, Toronto, Monday, July 20, 2015, 17:42 (3494 days ago) @ Ragashingo

I liked it mostly but feared most players would be stuck on the same default path again and again. Might I suggest three or so default paths? Have the game choose which boss they face for round 2 and let players try and change their path from there if they want to. That way everyone gets a chance to play every boss even if they're matchmade with terrible useless players.

In my mind, the bonus objectives would be easy to complete. The fun/challenge would come from finding them. To use Star Fox as an example, one of the missions featured a branching path that involves flying your ship through a waterfall (instead of following the main path) that leads to an alternate boss and a different mission path. There's no challenge to doing it... You just fly straight at the waterfall. But there's a fun sense of discovery to finding it.

That being said, perhaps my idea should include 2 different versions of PoE. A "quest" mode, and a simple matchmaking mode that just picks some boss fights at random and throws them at you?


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