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A cool idea (Destiny)

by Durandal, Monday, July 20, 2015, 15:52 (3494 days ago) @ CruelLEGACEY

In general I think mixing up terrain and bosses helps.

I would also add: mini-bosses who are not just mobs with more health.
Halo Scarab style bosses, kind of like those old side scrolling bosses, where you can break into and fight from inside or wear them down from outside depending on your skill set and daring.

More varied mini-missions then shoot this thing, shoot this guy, and stand here for a minute. Also, mini-missions don't end the round, but provide bonus/penalties for completion. Such as, that captain who gets to the goal picks up a thermal cannon and starts going to town on teams.

Terrain movement. Let players do something that opens or closes off portions of the map. Making some areas safe or changing the routing. Right now all the encounters have players hiding in the back of the map, and really we should encourage more adventure.


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