Here's a thought: (Destiny)

by Claude Errera @, Friday, August 21, 2015, 16:22 (3381 days ago) @ CruelLEGACEY

Personally speaking, I really enjoy the elemental primaries. I like the dynamic they add to these high level PvE activities. Where Cody is coming from (I think, please correct me if I'm wrong, Cody) is that these weapons do, at times, turn the nightfall strikes into a bit of a joke. Personally, I think they're a lot of fun. But I do understand how someone could make the argument that these missions are supposed to be some of the toughest in the game, and elemental primaries break that a bit.

I guess this leads into a bigger area that I have a problem with:

I don't think Nightfalls have been 'tough' for a while. (I guess I should explain that 'tough', here, is being used in a specific sense: difficult, but not tedious.)

I think that a year in, with the same half-dozen missions, the only way to make Nightfalls take longer than 10 minutes is to up the damage done by enemies, and nerf the damage done by Guardians. The tactics haven't changed a whit in months.

The only time a Nightfall is more than a cakewalk for a level 34 Guardian is when the skulls make it very hard to kill the enemy, at the same time making it easy for the enemy to wipe us out. And when that happens, people come here (and to other forums) and bitch about it.

A couple of weeks ago, both Brawler and Lightswitch were on - and I thought it was fantastic. I was suddenly faced with a choice I am rarely faced with: should I do what I normally do when Lightswitch is on, and hang back and play the long game, or should I take advantage of the super-fun Brawler modifier and run in there for some close quarters combat, hoping I can either kill with one punch or at least stun so I can dance away from danger?

Other than this memorable (to me) pairing of modifiers, though, Nightfalls are pretty much standard fare these days - they just take longer than other missions. I don't really see reducing that 'grind' (hate calling it that, because I really don't feel most parts of this game are a grind) by offering elemental primaries as a bad thing.

I think CyberKN's suggestion of allowing ALL Legendaries to have elemental burns to be a nice solution to the situation, personally.


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