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Martin O'Donnell, who did some music for some games you may have heard of including Halo, Destiny, and Golem, stopped by our forum to drop off a cool talk about composing music for video games. There's great insights and a bunch of fun stories included within. Definitely interesting stuff!
I'm not at all sure what to write here - so I'll present the facts, as we know them. Last night, Marty O'Donnell, the man behind Bungie's music since 2000 (well, 1997, really), tweeted this:
I'm saddened to say that Bungie's board of directors terminated me without cause on April 11, 2014.
— Marty O'Donnell (@MartyTheElder) April 16, 2014
And a little later, Bungie put up a post on Bungie.net that doesn't really explain anything, but does suggest that the Tweet is not just a joke.
For more than a decade, Marty O'Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future.
We wish him luck in all his future endeavors.
There are discussion threads all over the net - we have one on our forum, NeoGAF's is fast-moving and huge, Reddit's is growing... if we learn more, we'll let you know.
Whatever this means, it saddens me, personally.
Marty O'Donnell shared some fascinating tidbits with the press about the music he and Mike Salvatori created with the help of Paul McCartney last year. Head over to Polygon for a summary of the talk. (For what it's worth, the quote that the title for this newspost came from was not Marty's - it was Mike's.)