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So uh, Crimson Doubles (Destiny)

by CruelLEGACEY @, Toronto, Thursday, February 11, 2016, 16:58 (2997 days ago) @ BeardFade

One of the things I find easier in doubles is the ability to get 2 on 1 situations when one of the opponents gets out of position. If I recognized a flank, I would call for us to focus on one target and beat them to the spot.

On the flipside, I found flanking much easier in 2v2 than 3v3.

Overall, I'm finding doubles easier than Trials. I think the big difference is 2v1 is a much stronger position than 3v2. It's much easier to prevent your opponent from getting a resurrection in this format.

That is often true, but on the other hand I've had plenty of 2v1 situations that get suddenly turned around thanks to a smart play by the lone wolf. In Trials, if one team gets a single kill they can often form up around the orb and play the waiting game. In doubles, it isn't quite so easy. All it takes is a good grenade or snipe or a super and the tide completely changes. There's something a bit more volatile and un-predictable about the 2v2 format that I really enjoy. I find Trials a bit more methodical.


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