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While I agree . . . (Destiny)

by CruelLEGACEY @, Toronto, Monday, June 27, 2016, 18:37 (2857 days ago) @ Cody Miller

I totally appreciate your point of view on this, but personally I just think it is fair to expect an always-online game to move along with current technology. Destiny is almost 2 years old, and as others have pointed out, the 360 is an 11 year old piece of hardware. It is certainly a shame for those few players still actively playing Destiny on the PS3 and 360, but Trials and IB are both parts of the "live" game and must move forward with current gear sets & light levels. In an ideal world, Bungie would keep a tiny portion of the live team dedicated to supporting the 360 and PS3, but given their ongoing struggle to generate content, I can't imagine that would be a worthwhile investment of resources.


Why does it need to move forward? They literally have to do nothing. NOTHING.

How could you possibly know that? We know nothing about how Destiny's live-game system is broken up and deployed.

They just need to leave the switches and dials for the 360 and PS3 version in place, step away, and go work on the new stuff for current gen. Why can't they just leave it be 'as is' and just not actively support it?

Because "as is" doesn't apply to the "live game". When I say "live game", I'm talking about special events (remember, Trials and IB are both considered special events) with specially tailored loot tables that are unique within the game.

IB and Trials don't just "happen". They are curated events that Bungie pushes out to the servers every week/month. Somebody needs to setup the bounties and confirm the loot tables each and every time. They can't just "leave it as it is" on PS3/360 because it changes every time. So what you're suggesting would essentially double the amount of work that it takes to keep those events running (because somebody would now need to setup each event twice: 1 version for current gen, 1 version for old gen).


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