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Just played Halo: Reach (Off-Topic)

by Ragashingo ⌂, Official DBO Cryptarch, Friday, December 18, 2015, 06:38 (3267 days ago) @ cheapLEY
edited by Ragashingo, Friday, December 18, 2015, 06:43

I've seen posts that it's actually not running very well on Xbox One. Any truth to that?

Just finished Winter Contingency. It ran ok but maybe not quite as well as on a 360. It's been a while since I've played it so it's hard to tell what it should be like. I felt I was getting some minor slowdown in places with a lot of enemies, there was a very brief pop in the audio every time a checkpoint saved, and there was a couple instances of texture pop-in that I don't think are present on the 360. (When Jorge was talking with the girl at the relay after the battle his chest piece briefly didn't have it's full resolution texture, for instance.)

Was it perfect? Nah. Was it playable and fun? Yep.

And, dang, Bungie did a great job with the setting and setup back then. Sure the whole game has a kind of last gen sheen on it now but the animations are good, the vaguely "open world" nature of the first level still felt big and impressive with the mountains rising above everything. The skybox is still amazing. Oh, and the Spartans look like Spartans instead of 343i wannabes... :)


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