PS4 and Xbone (Destiny)

by Claude Errera @, Friday, January 22, 2016, 17:14 (3322 days ago) @ Korny

The worst lag that I've ever encountered was on PS4, though, when the entire enemy team was operating on another level of lag:

But that was such a freak occurence that I felt it was worth recording. 99.9% of the time, that doesn't happen. Not even half as bad as that.

I saw this post yesterday, but didn't have time to watch the vid then... I'm glad I came back to it. I found this fascinating, on a few levels.

Yes, there was definitely egregious lag in a few instances. (The Hammer bro who took zero damage around 8:25 is a prime example.) But most of what I saw (at least from Korny's perspective, in this game) was pretty minor - folks he got the drop on died, folks who were teamshooting him (or who caught him from an unseen angle) killed him. If anything, this recording is a fantastic example of how lag can affect some players more than others (obviously at least two of the other players on the team were feeling put-upon by the level of lag).

Dunno. I think that this might be a good way of calibrating what people CONSIDER lag - because what I saw in this game wasn't 'another level of lag', at least in my opinion. Like I said, there were a few moments that were terrible - but I'd be hard-pressed to find more than half-a-dozen examples (and in a 13 minute game, that's really not outrageous - I've had games that were like that 8:25 example for the entire game). If you watch this video and think "omg that's really horrible lag", then you and I are talking about different things when we talk about lag.


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