Question 1 (Destiny)

by MartyTheElder, Saturday, April 09, 2016, 23:10 (3151 days ago) @ Revenant1988

Alright, I pledged what I could. I've only backed one project before, but it was a success and community related so I hope that trend continues!


Q.) Through the Halo games you've worked on, were there any sound effects that were particularly difficult to come up with? (Maybe a Covenant weapon, vehicle sound, ambient noise etc)

A: Overall the Covenant weapons and vehicles were difficult because they need to sound unique, alien, and "neverheardbefore" while at the same time sounding correct and representative.

The voice of the Gravemind was difficult but really fun to work on with Dee Bradley Baker.


Complete thread:

 RSS Feed of thread