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I strongly disagree with your visual cue point (Destiny)

by MacAddictXIV @, Seattle WA, Monday, August 15, 2016, 15:12 (3115 days ago) @ ZackDark

As for the animation. It's lightning, to effectively animate that to allow you to see the edges of it would probably blind people or at least fill up screens with pointless animation.


Well, a visual cue is never pointless, but I can see how it would probably be too much information on a lower-res screen. Still, helpful information is good information. Hardly pointless.

I guess the reason I mention this is because Bungie is good at giving people enough information to react, but not so much information as to overwhelm. I think the lightning grenades give just enough visual cues as to react to them. Any more in my mind would overwhelm the senses in PvP (especially if there is more than one)

Not to mention, because it pulses, how does that actually help to know the edge of it? Are you going to make a mental note of the edge and step around it?


Yeah, that's pretty much the point. :) Btw, do the animation pulses represent the damage pulses at all? It could be lag, but lately I've been damaged in between flashes...

If I recall correctly, there isn't any grenades that give a direct animation to damage range perfectly, even the void cone one right?

The damage is definitely supposed to happen at the beginning of the animation, if it happens after that, then I would say it's lag.

I always have a mental note of the cone in my head and I just take a wide berth or just shoot the thing.


Well, I would too, if I even knew how big the cone was. I honestly have no clue. I always overreact and run the hell away, which probably gets me into a more dangerous situation than if I stepped just outside of it and got back into an aggressive stance.

If this is the case, then the grenade is doing it's job :-D


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