I think you just made Raga's point, though... (Destiny)

by Claude Errera @, Monday, August 15, 2016, 15:55 (3115 days ago) @ Beorn

As you said, it's nice to have choices, but the problem is that Titans really don't have a choice if they want to be competitive. In Trials, any Striker Titan who doesn't pick Lightning Grenade is taking a deliberate handicap. And worst of all, Hunters and Warlocks don't have anything even close these days.

The problem I have with this argument is that it's looking at the lightning grenade in a vacuum. We don't play in a vacuum. Yes, it's more powerful than other grenade options available to strikers, and yes, if you're playing a striker, it's the best choice. But it comes at a price: you have to play a Striker Titan. If you're not good at sneaking in close enough to smash without getting shot, you're going to have a great grenade, but no super. (These days, when I play a Titan, I go Sunbreaker - because sticky fusions are spectacular (I kill as many people with them as I used to kill with Lightning grenades, because there's no avoiding death when I throw successfully), and Hammers are a longer-range super option, more suited to my style.

I recently played a game where the entire team - all six players - we faced were Striker Titans, and most of them were wearing Armamentarium. I will admit, I was pretty damn tired of dying to Lightning Grenades at the end of that game. But in general, I feel like they round out a character that has a less flexible super, and in the context of the whole arsenal, I'm okay with them.


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