Heh - it's all me. (Destiny)

by Claude Errera @, Monday, August 15, 2016, 18:50 (3115 days ago) @ Ragashingo

but I think Fist of Havoc's range (on more open maps) via Death From Above and its "Fist of Panic" utility provide a nice contrast in exchange for having one shot to hit targets.

Heh. I think I can count on one finger the number of times I was successful with Death From Above (and it wasn't in Crucible, it was to skip the jumping puzzle in VoG... and it followed 2 or 3 dismal failures). I am really, really, REALLY bad at orienting and aiming while in the air, I guess. I tried it for about a week in Crucible, back in Y1. I dealt serious damage to trees, walls, doorways, the ground beneath my feet, and myself... but NO damage at all to enemies. Seriously. In maybe 2 or 3 dozen activations, I had ZERO kills. (Several suicides, though.)

So yeah... it's a powerful tool... in the right hands. Those hands aren't mine.

Back to grenades for a moment, notice how much more predictable and consistent the damage area of the Thermite grenade's line is than the Lightning grenade's apparently wide, cone-shaped area of effect. Ultimately, it feels like Lightning grenades kill me much more often than any other grenade type. Even when I try and take evasive action. So often it seems like I die to the second pulse even though the Lightning grenade is pointing away from me to a fairly large degree or is (or appears to be!) in a spot that should have provided protection.

I treat the damage zone as a sphere, and I ignore barriers when estimating. I almost certainly count on more space being dangerous than actually is - but I've never been surprised when I've been killed by a Lightning Grenade. It has ALWAYS been clear to me that I got too close.

I can understand your frustration, but ultimately I think it's a personal problem, not a gameplay problem. ;)


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