Bungie and Deus Ex

by kapowaz, Friday, August 09, 2013, 01:34 (4126 days ago) @ narcogen

Because as production values and production costs rise, it becomes too expensive to spend time and resources making content you're not sure people will see. This is something many developers have been saying, publicly, since before the move to HD, and why design parameters are being driven to raise completion rates and focus on multiplayer, to make titles stickier, to tie game features into network services to discourage piracy and/or sales into the used market.

Why can't all posts in reply to Cody's endless, depressing griping be like this?


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