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Load Times and 30FPS - Crash Bandicoot Remaster (Gaming)

by Korny @, Dalton, Ga. US. Earth, Sol System, Sunday, July 02, 2017, 16:24 (2499 days ago) @ Cody Miller

The VAST majority of people don't care about framerate, or we would see a gulf in sales between games that are 60fps and games that are not. that gulf doesn't exist.


You cannot compare apples to wampa fruit. The only way is to play a version of the same game, one in 30fps, the other in 60. Such comparisons exist. Nathan Drake collection blows the PS3 originals out of the water with its smooth 60fps presentation, and the aiming feels a million times better.

Your inaccurate and terrible opinion on framerate aside, the reason that aiming feels "a million times better" in the uncharted collection has nothing to do with framerate. Bluepoint stated that they were going to change the aiming in Uncharted 1 and 2 to better match the Uncharted 3 controls. They made the gameplay better on purpose; it was not the result of framerate. But then, I don't expect you to do any research at all before jumping to your conclusions...

The other games I've made in my own time are just as fun at 60 as they are at 30.


And are these games action games that depend on reflexes, tight timings, and precision? 30fps is fine for many genres.

So which is it? You say 30fps is fine, but then you say that all developers should consider anything under 60fps unacceptable. You argue with yourself more than you do with others, man...

80 is also not terribly high for metacritic. That's 'average'. Good is 90+

Huh, so the 60fps version of Vanquish has a 78 on Metacritic. Literally unplayable by your own standards.
And the 30fps version got an 84. Still bad in Codyland, and yet, that one gets your praise... huh...


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