Not necessarily (Gaming)
Most modern games are multithreaded, so it really depends on how the game decided to split up threads. Generally, the main thread is responsible for rendering, while another thread is responsible for physics calculations. So 60 FPS in a multithreaded game usually has nothing to do with the physics simulation and input handling. See this Gameastura article of a brief overview. Even in a non multi-threaded design, the main game loop will schedule the rendering pass based on how long it takes to handle everything else so the input handling tends to be somewhat decoupled from the display.
I wonder if this is why all other things being as equal as they can be, modern games on the whole feel less crisp and responsive. Uberfoop even mentioned how old systems woudn't even save the rendered frame in RAM (there wasn't enough!), and would just stream the video data on a line by line basis as the TV was drawing (some games took advantage of this for trickery like transparency and other effects).
It seems the deck is stacked against response time pretty heavily now.
Complete thread:
- Load Times and 30FPS - Crash Bandicoot Remaster -
Cody Miller,
2017-07-02, 12:16
- Load Times and 30FPS - Crash Bandicoot Remaster -
CyberKN,
2017-07-02, 13:18
- Load Times and 30FPS - Crash Bandicoot Remaster -
Cody Miller,
2017-07-02, 14:36
- Load Times and 30FPS - Crash Bandicoot Remaster -
CyberKN,
2017-07-02, 14:53
- Load Times and 30FPS - Crash Bandicoot Remaster -
Cody Miller,
2017-07-02, 14:58
- Load Times and 30FPS - Crash Bandicoot Remaster -
CyberKN,
2017-07-02, 15:15
- Load Times and 30FPS - Crash Bandicoot Remaster - Cody Miller, 2017-07-02, 15:28
- Load Times and 30FPS - Crash Bandicoot Remaster -
Korny,
2017-07-02, 16:24
- Load Times and 30FPS - Crash Bandicoot Remaster - Cody Miller, 2017-07-02, 16:34
- Load Times and 30FPS - Crash Bandicoot Remaster -
CyberKN,
2017-07-02, 15:15
- Load Times and 30FPS - Crash Bandicoot Remaster - uberfoop, 2017-07-02, 23:43
- Load Times and 30FPS - Crash Bandicoot Remaster -
Cody Miller,
2017-07-02, 14:58
- Load Times and 30FPS - Crash Bandicoot Remaster -
CyberKN,
2017-07-02, 14:53
- Load Times and 30FPS - Crash Bandicoot Remaster -
Cody Miller,
2017-07-02, 14:36
- What if history was reversed? - DEEP_NNN, 2017-07-02, 15:34
- TL;DR -
cheapLEY,
2017-07-02, 18:14
- TL;DR +1 - CruelLEGACEY, 2017-07-03, 10:13
- A few thoughts -
CruelLEGACEY,
2017-07-03, 07:47
- A few thoughts -
Vortech,
2017-07-03, 08:38
- A few thoughts - Cody Miller, 2017-07-03, 09:03
- A few thoughts -
CruelLEGACEY,
2017-07-03, 10:13
- A few thoughts -
Cody Miller,
2017-07-03, 10:46
- And this is why they had a problem. - Funkmon, 2017-07-03, 11:02
- 60 FPS is not automatically better -
Blackt1g3r,
2017-07-03, 12:47
- 60 FPS is not automatically better -
CruelLEGACEY,
2017-07-03, 13:51
- 60 FPS is not automatically better -
Blackt1g3r,
2017-07-03, 15:52
- 60 FPS is not automatically better - Cody Miller, 2017-07-03, 17:04
- 60 FPS is not automatically better -
Ragashingo,
2017-07-03, 15:52
- DOOM -
ZackDark,
2017-07-03, 16:00
- Also Halo 5 - Funkmon, 2017-07-03, 21:09
- 60 FPS is not automatically better -
Cody Miller,
2017-07-03, 16:06
- I specifically asked for good games... :p - Ragashingo, 2017-07-03, 16:08
- 60 FPS is not automatically better -
CruelLEGACEY,
2017-07-03, 16:59
- 60 FPS is not automatically better -
Vortech,
2017-07-03, 18:56
- 60 FPS is not automatically better -
CruelLEGACEY,
2017-07-03, 19:22
- 60 FPS is not automatically better - Vortech, 2017-07-03, 19:39
- Not necessarily -
Blackt1g3r,
2017-07-04, 09:35
- Not necessarily - Cody Miller, 2017-07-04, 10:04
- 60 FPS is not automatically better -
CruelLEGACEY,
2017-07-03, 19:22
- 60 FPS is not automatically better -
Vortech,
2017-07-03, 18:56
- DOOM -
ZackDark,
2017-07-03, 16:00
- 60 FPS is not automatically better -
Blackt1g3r,
2017-07-03, 15:52
- 60 FPS is not automatically better -
CruelLEGACEY,
2017-07-03, 13:51
- A few thoughts -
Cody Miller,
2017-07-03, 10:46
- A few thoughts -
Vortech,
2017-07-03, 08:38
- Load Times and 30FPS - Crash Bandicoot Remaster -
FyreWulff,
2017-07-03, 13:08
- Can't you set a custom delay option? -
Funkmon,
2017-07-04, 00:12
- Can't you set a custom delay option? - Cody Miller, 2017-07-04, 00:49
- Can't you set a custom delay option? -
Funkmon,
2017-07-04, 00:12
- Waiting -
Cody Miller,
2017-07-03, 13:50
- Waiting - CyberKN, 2017-07-03, 15:24
- Waiting -
cheapLEY,
2017-07-03, 16:22
- Waiting - Cody Miller, 2017-07-03, 16:49
- This thread is Cody's game review. -
Funkmon,
2017-07-04, 01:58
- +1 -
Korny,
2017-07-04, 06:57
- +1 - Cody Miller, 2017-07-04, 10:11
- This thread is Cody's game review. - CruelLEGACEY, 2017-07-04, 07:07
- This thread is Cody's game review. - cheapLEY, 2017-07-04, 07:37
- +1 -
Korny,
2017-07-04, 06:57
- Load Times and 30FPS - Crash Bandicoot Remaster -
CyberKN,
2017-07-02, 13:18