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THAB 05/31/18 - Year 2 Reveal Event Details (Destiny)

by Harmanimus @, Friday, June 01, 2018, 09:50 (2155 days ago) @ ManKitten

I think that is a major disservice to the designs and obvious design intent of most of Halo under Bungie’s stewardship. The narrower scope and (generally) lower play hours in most of the play spaces tint most of those memories. Given that the majority of folks play time was in PvP and the functions of map design in Halo, most of the maps have a number of “but they have to” elements in order to improve win probability. And PvE spaces have similar design logic.

I don’t think it is fair to Destiny to suggest Halo was a bastion of player freedoms without designer influence.


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