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THAB 5/16/19: No Fun Allowed edition (Destiny)

by cheapLEY @, Friday, May 17, 2019, 22:52 (99 days ago) @ CruelLEGACEY

Bouncing Sleeper Shots isn’t exactly easy to pull off correctly either

Except for on that one Hydra boss from the Black Armory. That's hilarious enough to be left alone, though, in my book.

But, you're right, and it's a direction I wish Bungie would explore. Make things unique and interesting, with neat mechanics that reward exploring the edges a bit more and actually learning stuff and improving skill, rather than "the number got bigger" and "this just does huge DPS." Being powerful on its own can be fun, but it's not nearly as fun as playing with something cool and interesting that gives the base mechanics of Destiny a neat twist.

I think some of these nerfs are required, though. The hardest encounters in the game are designed in such a way that I couldn't use Trinity Ghoul (near the top of my favorite exotics--it's just fun!), because I couldn't afford to lose out on the sheer DPS of Whisper or Sleeper. It's honestly why I don't think there are many fun boss encounters in Destiny--they're mostly just DPS checks with few actual combat challenges. You just have to not die and deal massive amounts of damage--it's not exactly interesting.

I disagree about Whisper being difficult to use. Plenty of bosses do nothing but stand there stupidly--see half of Gambit's bosses, the Ogre in Last Wish, the final boss in Scourge of the Past, Calus (granted, Whisper didn't exist when he was designed).


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