Power level limit for weapons in the future (Destiny)

by FyreWulff, Thursday, February 27, 2020, 05:08 (1520 days ago) @ squidnh3

This strikes me a treatment for a symptom of a problem, not a solution to the actual problem. I haven't thought about it enough to be able to articulate the actual problem though.

FWIW, I hated it when they did this for The Taken King with our D1Y1 stuff (although to be fair they nerfed the crap out of all those weapons at the same time as 'obsoleting' them). RIP Red Hand IX.

It was technically like that for the entirety of D1Y1 until House of Wolves. Dark Below left behind all the VoG gear in power cap.

I can see why Bungie is doing this, but I can see why people are being annoyed. It's true that keeping every single weapon in an MMO-style game 'active' creates tons of work and prevents across-the-board changes to the weapon sandbox. People are understandably annoyed that their favorite gun will no longer be viable for endgame.

What would be a good compromise at this point is if guns are capped out, maybe they should then become pullable from collections with a fixed roll?


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