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Celeste and the failure of modern pixel art aethetics (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, August 23, 2020, 21:37 (32 days ago) @ cheapLEY
edited by Cody Miller, Sunday, August 23, 2020, 21:42

I don’t think that’s the right way to look at these games. Some of them are trying to evoke that classic style, sure. Many of them are not. They may be pixelated, but they are their own distinct style, doing things that could not have been done on the older tech. The best of them are not trying to emulate (or even necessarily evoke) those classic graphics.

Yes exactly. But the style a lot of modern games go for is bad. We forget that pixel art at the time was done at the highest level the hardware would allow. So the modern take is not only a regression of style, but of technical ambition.


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