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All platforms connect to ONE persistent world... (Destiny)

by Xenos @, Shores of Time, Monday, April 28, 2014, 15:11 (3650 days ago) @ Xenos

Interesting from the article:

Another reason why a PC version of Destiny is tricky is that all versions of the game >connect to a singular persistent world, and this would require a significant amount of >legwork to get right, Parsons said.

“It is not nearly as simple as you think,” he said. “It is one central world no matter >what the platform, and so that requires lots of intensive thought. Frankly, it’s not a >thought we can spend time thinking about right now. Just building up the game and >putting it across generations of platforms, and working on platforms we’ve never >worked on before with the PlayStation 3, these are very big challenges. I’m thankful >we have the engineering team we do.”

Does that mean on a technical side it's one big server (albeit obviously made up of smaller physical servers)?


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