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Acceptable Ways to Nerf (the heck out of) Blink (Destiny)
(As usual, all ideas stated here are meant for discussion and are not meant to be demands set in stone or anything similar.)
I just watched a guy with a shotgun and Blink kill four of my team, including me, because he appeared in the middle of us from behind cover after I'd hit him with a grenade and basically was not actually shootable until we were all dead. Now, I like Destiny's diverse set of powers but man Blink's ability to not even be within the gameworld as you close on targets is just crazy. We've already heard that Bungie is thinking about the problem so here's a couple of things I think might work:
1. Blink currently lets you do two blinks then has a short cooldown where you can't double jump at all. This makes it very annoying to blink to the top of THAT ONE FREKIN' BOX but rarely comes into play during a Crucible match. Most of the time I'm killed by Blink it's by a single blink then a shotgun... so perhaps scale it back so that's all they get. A single blink followed by a significantly longer cooldown where the Blinker is stuck on the ground. Right now I'd think the cooldown is a second, maybe. So perhaps extend it to three. You want to blink? Go ahead. But get it right!
2. Blinking is a huge advantage just by itself. You can move across fairly large stretches of the map while denying anyone the ability to shoot you so maybe let people blink like the do now but remove their ability to appear right in front of people and instantly shoot them. Just add in a short delay before their weapon is ready. Make it the length of time it takes you to switch to that weapon. Or maybe double or triple the switch time so people don't just roll Single Point Sling shotguns or whatever.
Anyway, over the last few weeks I've been getting very tired of getting killed by people who I cannot shoot (because they are completely behind cover) appearing in front in a way where I literally cannot not combat them. Yes, keep Blink in the game but find some way to make it powerful but fair for all involved. That's my thinking anyway...
(Good work everyone. Problem definitively solved. For my next trick I'm nerfing rocket launchers to heavy machine guns have some sort of chance...)
Complete thread:
- Acceptable Ways to Nerf (the heck out of) Blink -
Ragashingo,
2015-07-20, 00:21
- In defense of Blink -
Durandal,
2015-07-20, 09:59
- In defense of Blink -
MacAddictXIV,
2015-07-20, 11:29
- In defense of Blink -
Durandal,
2015-07-20, 12:25
- In defense of Blink -
MacAddictXIV,
2015-07-20, 13:02
- In defense of Blink - Durandal, 2015-07-20, 13:47
- In defense of Blink -
MacAddictXIV,
2015-07-20, 13:02
- You're doing it wrong. -
iconicbanana,
2015-07-20, 13:53
- You're doing it wrong. -
Ragashingo,
2015-07-20, 14:35
- Even more satisfying when it's a Gjallarhorn - someotherguy, 2015-07-20, 14:49
- You're doing it wrong. -
Ragashingo,
2015-07-20, 14:35
- In defense of Blink -
Durandal,
2015-07-20, 12:25
- In defense of Blink -
Vortech,
2015-07-20, 14:25
- In defense of Blink -
slycrel,
2015-07-20, 14:42
- In defense of Blink - MacAddictXIV, 2015-07-20, 14:52
- In defense of Blink -
Vortech,
2015-07-20, 15:37
- Totally missed that. Carry on. :)
- slycrel, 2015-07-21, 03:22
- Totally missed that. Carry on. :)
- In defense of Blink -
slycrel,
2015-07-20, 14:42
- In defense of Blink -
Ragashingo,
2015-07-21, 04:17
- In defense of Blink -
Durandal,
2015-07-21, 10:24
- Trials and 6 player games.
- Funkmon, 2015-07-21, 10:53
- Trials and 6 player games. - Durandal, 2015-07-21, 12:00
- In defense of Blink - Ragashingo, 2015-07-21, 12:45
- Trials and 6 player games.
- In defense of Blink -
Durandal,
2015-07-21, 10:24
- In defense of Blink -
MacAddictXIV,
2015-07-20, 11:29
- In defense of Blink -
Durandal,
2015-07-20, 09:59