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In defense of Blink (Destiny)

by Durandal, Monday, July 20, 2015, 09:59 (3514 days ago) @ Ragashingo

1) Blink isn't the get out of jail free card that you think.

I've been shot out of the air, punched and killed after the animation, killed by supers when I was clearly away, etc. You seen to be vulnerable during blink until the animation completes. So I have blinked away many times only to die when someone punches/rockets/supers where I was a second ago.

2) That cool down is a killer.

I'll admit I blink/shotgun. I also blink in and out of a fight. That cooldown after the 2nd blink can leave you stranded easily in a bad situation where you probably are going to die. It is very easy to blink twice to get to grips with people and find that there were more then you anticipated, and you cant get out.

3) Blink is not precise.

Sure, you can't get on that one box. Or you miss the opening in the wall, and don't even think about going for that platform on Forgotten Shore. Or jumping backwards to escape. If you blink extensively you quickly find that lots of jumps that are taken for granted by other players will leave you stuck on a wall, falling off the side of the map or generally not where you need to be. It is also easy to have blink get stuck on something and have the jump stop mid way.

4) You can't reload

Blink stops all reloading. It is the only jump to do so.


5) It breaks stealth

Yeah, in PVP stealth isn't a big deal, but still it would be nice to stealth and blink into a group so there is almost no chance of them seeing me coming.

6) Blink makes a distinct noise.

A little thing, you always know when someone's using it.


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