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They finally realized they were making an MMO (Destiny)

by Funkmon @, Thursday, October 08, 2015, 16:51 (3430 days ago) @ Claude Errera

Now, I am in the minority on this forum, I know. I think Destiny on launch was really good, and the majority of changes, with obvious exceptions like the extra story and stuff, have made the game less enjoyable for me. Again, still the best game of my life, but it's been progressively moving towards MMOness, IMO.

Many vocal players have suggested these changes. I think most of them have been a net gain for the community at large. The problem was that people were playing and treating the game like an MMO, so Bungie had to change the game to make the players feel better in it. They made the raid encounters feel very gamey, because complex puzzles are what the MMO crowd wanted. They wanted loot drops from bosses. That's what they got.

Overall, it's probably better that Bingle moved out of MMO denial and embraced their game, but for those of us who played it like Halo with bounties, we now miss out on some stuff. We are small in number I think.


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