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Interesting reading after sleeping on it (Destiny)

by Kermit @, Raleigh, NC, Thursday, October 08, 2015, 17:15 (3430 days ago) @ Cody Miller

Destiny was supposed to be something you could play in bite-size pieces, when you had time, without feeling like you were missing out.


That's exactly what I complained about when I talked about how the primary way to earn marks was with the daily activities. Don't play that day, and you lose out on 30 marks. I think the only reason it wasn't a huge deal in the original release was because the daily missions didn't really award anything worthwhile.

You're not missing out, though. Your problem was treating it like a race.


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