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They finally realized they were making an MMO (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, October 08, 2015, 17:00 (3571 days ago) @ Funkmon

Overall, it's probably better that Bingle moved out of MMO denial and embraced their game, but for those of us who played it like Halo with bounties, we now miss out on some stuff. We are small in number I think.

TTK feels much less like an MMO. There is largely no grinding, and the missions and quests flow nicely from one to the next culminating in the raid. It feels more like a traditional FPS than ever. It is a huge improvement. I know people don't like me saying this, but MMO is simply a bad genre. The closer to FPS/RPG Destiny gets, the better. And TTK took it closer.


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