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Trials 2.0 is nearly perfect. (Destiny)

by squidnh3, Sunday, November 15, 2015, 16:13 (3391 days ago) @ cheapLEY

It feels like so many teams go in with the attitude of "Lighthouse or bust," and I don't want to hold someone back from that.

I think most of the people still playing Trials on Xbox are pretty relaxed about it now. There are still some moments of anguish and frustration, but mostly out of sense of competition rather than missing out on anything really special. I'd say a general attitude of, "we're playing to win, but we understand that is not always going to happen," is a good one to take.

What sort of Light requirement is really necessary for Trials? I'm only sitting at 301 or 302, and those are with not great PvP weapons, so I may have to hit up the Raid a few times for some infusion materials, or get some lucky 310 drops from the Three of Coins.

I'd say you would probably want to be 300+ with comfortable PvP weapons to not feel frustrated. If you can get a 310 quick revive exotic for whatever class, that's a solid choice, but you can be okay if you have something else and your teammates have quick revives instead. Invective is a good place to start with weapon load-outs, as it's excellent for when things get hectic, as they often do in Trials.


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