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What'd you think about ff13 (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, November 17, 2015, 16:38 (3389 days ago) @ someotherguy
edited by Cody Miller, Tuesday, November 17, 2015, 16:42

I'd forgotten how much I like the fight system, which is a bit controversial be ause I know a lot of people disliked it. But it feels a lot more about timing and directing the flow of battle, rather than the traditional approach of issuing individual commands one at a time. I'm arguably doing less (though I dont really see the difference between me pressing Attack 3 times and the computer doing it because I told it to) but it all happens so much faster that it's still engaging.

15 hours in might not even be enough to really start to get the gist of the battle system. The game is SO SLOW to open up.

Ultimately, the combat system is more fast paced, but just as simple as previous games. You do pretty much the same thing in every boss battle:

1. Buff everyone and debuff the boss
2. Use Relentless Assault or Mystic Tower to build the boss's chain gauge
3. Switch to combat clinic and heal as needed.
4. When staggered, use Army of One or Cold blood to get the chain gauge to 999% or as close as possible (if you don't have these, use Tri-Disaster).
5. Launch the enemy and attack with Cerberus or Aggression until the stagger wears off.
6. Repeat.

Every boss. It's really that simple. Things get more tricky in the post game quests, but I never did those because you have to grind to get strong enough.


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