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Drops are definitely troublesome this time around. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, October 16, 2017, 16:54 (2395 days ago) @ Kahzgul

Is this not simple math? Couldn't a cursory glance at drop rates and expected games played give you a really good idea at what your players can expect?

It's like, if a player plays X games, they will have Y chance at getting shit. Oh, looks like we should change or loot algorithm.

I mean, casinos have this figured completely out. This seems like a really simple problem to avoid.


Bungie doesn't want you to get all of the gear, because then you stop chasing the dragon. So they ensure you *can't* get all of the gear, which keeps the playlists populated well past people getting 10 packages.


If everyone who went to Vegas lost all the time, nobody would gamble. So, you sometimes win. But not enough so that the casinos lose money. The formula has been figured out by this point…


Right. The odds are good that you get 1-3 pieces of gear in your first 10 packages, but bad enough that you need to play for about 30ish packages to get them all, right?

I really don't know. I haven't played Iron banner, but some folks on reddit are saying they went through 30 packages with no armor at all being awarded.


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