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False, as usual, Cody. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, January 20, 2015, 18:53 (3384 days ago) @ Korny

Munky was telling me that as more and more people get Hawkmoon, the more and more likely it is that Bungie will nerf it because it's so dominating in crucible, and everybody would use it.


Because it kills the sandbox. If you were to make weapons a guaranteed drop in any activity, people would gravitate only towards the top-tier weapons, and nothing else. You contradict yourself. On the one hand, you want to be guaranteed a Mythoclast for killing a hard Atheon, but on the other hand you complained that too many people were getting Mythoclasts... Wouldn't one problem cause/be a result of the other?

Only because the Mythoclast was designed with the intent that it be ultra rare. If a lot of people were expected to get it, it would have been designed to better fit in with the rest of the weapons. That's the whole point of my post. Doing the weapons right would mean redesigning them.

Again, a contradiction. Having the highest-tier weapons be a much easier reward would lead to a much narrower arsenal. Who would use any Hand Cannon besides TLW and Hawkmoon? Who would use any sniper besides Praedyth's Revenge/Ice Breaker? Who would use any shotgun besides 4th Horseman or Swordbreaker? Gjallarhorn, Zombie Apocalypse, or Jolder's Hammer?

Only if Bungie left things the way they are. The point, was that if the weapons were all obtainable in some non random fashion, Bungie would have to redesign them precisely so the situation you state does not arise. Hawkmoon is as dominating as it is because it's rare. There would ideally be no "top tier" weapons. There would be fewer weapons, with each being good for different scenarios, or cater to different playstyles. That's probably impossible, but many games have come very close.


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