The Library displayed brilliant in-game storytelling (Destiny)

by ckamp, Friday, February 06, 2015, 13:52 (3375 days ago) @ Malagate

I know it is not people's favorite level. But it worked for me because

If any of these pieces had not been present, the level would not have been as compelling.

As it is, Destiny has great gameplay, but I'm rarely sure about how it connects to the plot how I'm supposed to be feeling. There are lots of hints about a great backstory (The Stranger is a good example), but I have to leave the game to delve in deep and I just can't bring myself to do it. I don't think that is me being lazy, I think it is a reasonable expectation. As for feeling accomplished when I beat a mission? Eh, sometimes I do when I beat something challenging with a group of people, but it is never because I felt like I knew what I was doing for the people in the tower or whatever.

I do love Destiny, but I'm still left scratching my head when Bungie has done it so well in the past. I miss Staton...


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