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5+ years later, Reach still stands as an unmatchable bar? (Destiny)

by CruelLEGACEY @, Toronto, Thursday, February 11, 2016, 23:19 (3244 days ago) @ petetheduck

Custom games and films are features that Destiny 2 really should have. There are expectations at this point from basically every other FPS game out there which have both.


Not to mention Bungie's previous game..

I'm not saying this in a "booo Destiny" way, just wondering if even the biggest Halo fans didn't really appreciate how good we had it with Reach at the time. Here we are over 5 years later and no game has even come close to matching the range and quality of custom/creation tools, gameplay modes, etc. Things have clearly moved forward in some ways. H5 forge mode has some more advanced tools than Reach had... but they come at the cost of split screen play (making machining like playtime wouldn't be possible in Halo 5 without involving way more people).
This goes back to that "concentrated coolness" factor I was ranting about last week. Reach was technically a smaller game than many AAA titles to come out since... but it feels bigger than any of them because every single feature added SO MUCH to the breadth and longevity of the game.


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