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no-crunch development (Destiny)

by Yapok @, Saturday, August 05, 2017, 06:32 (2755 days ago) @ Kahzgul

After your first game, you know how long it takes to make a game. Your experienced coders can say how many man hours of work you're looking at.

As a coder, i want to point out that this is frequently not the case. In fact estimating time it takes is one of the harder things many coders do. Particularly with new systems. Yes we can give a good guess, but usually im off. You can even see that same issue with the original destiny game engine and the problems they had bringing it online. You cant account for critical bugs, architecture design that didnt pan out or you hit a wall with.

The rest of your points are thought provoking though. Just wanted to point out that as a coder, correct time estimation is difficult with new systems.


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