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Reducing scope (Destiny)
And then the last bit doesn't make sense to me. There's no such thing as "no we can't." You either need more people, more time, or more money, or some combination thereof, and anything is possible. You can't tell your boss "no" unless it's literally impossible (and I don't mean impossible for you, but completely, physically impossible). instead, you tell your boss you can do that in X amount of time, or with Y more people, or at a cost of Z. Maybe he's implying the "no we can't [do that with the number of people we have in the amount of time remaining]" but this article is not giving me total confidence in Bungie's understanding of the golden triangle of labor.
I think the major problem here is that when your ship dates are determined by third parties (an owner,in the case of Microsoft, or contractual obligations to a publisher, in the case of Activision) you then set your staffing levels according to what you can afford.After that's done, you've basically got only two sliders to adjust to fit the items in your design into the schedule: you either work people longer, or reduce scope.
I would guess that the existence of crunch in creative industries is resistance against deliberately reducing scope.
Aaaaa... Feature Creep.
Again, it depends on the management model, but generally if something isn't vital it gets dropped or pushed. Like... Like...
Complete thread:
- no-crunch development -
Kermit,
2017-08-04, 20:48
- no-crunch development -
Cody Miller,
2017-08-04, 21:04
- no-crunch development -
Ragashingo,
2017-08-04, 22:29
- no-crunch development - Kahzgul, 2017-08-05, 01:00
- no-crunch development -
Ragashingo,
2017-08-04, 22:29
- no-crunch development -
Kahzgul,
2017-08-05, 00:56
- no-crunch development -
DEEP_NNN,
2017-08-05, 06:04
- no-crunch development - General Battuta, 2017-08-08, 06:40
- no-crunch development -
Yapok,
2017-08-05, 06:32
- no-crunch development -
Ragashingo,
2017-08-05, 08:39
- no-crunch development -
Kahzgul,
2017-08-07, 13:10
- no-crunch development -
Cody Miller,
2017-08-07, 13:57
- no-crunch development -
Kahzgul,
2017-08-07, 16:46
- no-crunch development -
Cody Miller,
2017-08-07, 17:20
- no-crunch development - Kahzgul, 2017-08-08, 09:58
- no-crunch development -
Cody Miller,
2017-08-07, 17:20
- no-crunch development -
Kahzgul,
2017-08-07, 16:46
- no-crunch development -
Cody Miller,
2017-08-07, 13:57
- no-crunch development -
Kahzgul,
2017-08-07, 13:10
- Agreed. Estimates != deadlines.
- slycrel, 2017-08-05, 16:01
- no-crunch development +1 estimates are hard. - dogcow, 2017-08-07, 12:36
- no-crunch development - Kahzgul, 2017-08-07, 12:53
- no-crunch development -
Ragashingo,
2017-08-05, 08:39
- no-crunch development -
Xenos,
2017-08-05, 08:03
- no-crunch development -
Ragashingo,
2017-08-05, 08:47
- no-crunch development -
INSANEdrive,
2017-08-05, 13:21
- Days per week -
Cody Miller,
2017-08-06, 12:42
- Days per week -
Kahzgul,
2017-08-07, 13:17
- Days per week -
Cody Miller,
2017-08-07, 13:44
- Days per week -
bluerunner,
2017-08-07, 16:11
- Days per week -
Cody Miller,
2017-08-07, 16:16
- Days per week - bluerunner, 2017-08-07, 16:24
- Days per week - Kahzgul, 2017-08-07, 16:49
- Days per week -
Cody Miller,
2017-08-07, 16:16
- Days per week -
Kahzgul,
2017-08-07, 16:47
- Days per week - bluerunner, 2017-08-07, 18:41
- Days per week -
bluerunner,
2017-08-07, 16:11
- Days per week -
Cody Miller,
2017-08-07, 13:44
- Days per week - electricpirate, 2017-08-07, 23:50
- Days per week -
Kahzgul,
2017-08-07, 13:17
- Days per week -
Cody Miller,
2017-08-06, 12:42
- no-crunch development -
INSANEdrive,
2017-08-05, 13:21
- no-crunch development -
Ragashingo,
2017-08-05, 08:47
- Reducing scope -
narcogen,
2017-08-06, 17:37
- Reducing scope - INSANEdrive, 2017-08-06, 19:58
- reading too much into a few things here... - electricpirate, 2017-08-07, 12:17
- no-crunch development -
dogcow,
2017-08-07, 13:26
- no-crunch development -
Cody Miller,
2017-08-07, 14:20
- no-crunch development -
dogcow,
2017-08-07, 14:34
- no-crunch development -
Kermit,
2017-08-07, 15:49
- no-crunch development - Cody Miller, 2017-08-07, 16:14
- no-crunch development -
Kermit,
2017-08-07, 15:49
- no-crunch development -
dogcow,
2017-08-07, 14:34
- no-crunch development -
Kahzgul,
2017-08-07, 16:54
- no-crunch development - dogcow, 2017-08-08, 11:40
- no-crunch development -
Cody Miller,
2017-08-07, 14:20
- no-crunch development -
DEEP_NNN,
2017-08-05, 06:04
- Not buying it- smells like bullshit.
- Revenant1988, 2017-08-05, 09:54
- Not buying what? -
Xenos,
2017-08-05, 10:08
- Not buying what? -
Revenant1988,
2017-08-05, 18:57
- Not buying what? -
cheapLEY,
2017-08-05, 19:12
- Not buying what? - Yapok, 2017-08-05, 20:51
- Not buying what? -
Kahzgul,
2017-08-07, 17:05
- Not buying what? - Cody Miller, 2017-08-07, 18:31
- Not buying what? -
Xenos,
2017-08-05, 19:21
- Not buying what? - Revenant1988, 2017-08-06, 00:07
- Not buying what? -
cheapLEY,
2017-08-05, 19:12
- Not buying what? -
Revenant1988,
2017-08-05, 18:57
- Not buying what? -
Xenos,
2017-08-05, 10:08
- I dreamed a dream. - INSANEdrive, 2017-08-05, 13:14
- no-crunch development -
Kermit,
2017-08-06, 14:08
- +1
- Xenos, 2017-08-06, 15:54
- +2
- Robot Chickens, 2017-08-06, 18:25
- +½ -
INSANEdrive,
2017-08-06, 19:28
- +½ -
Kermit,
2017-08-08, 10:32
- Response to the Rhetorical -
INSANEdrive,
2017-08-08, 10:46
- Response to the Rhetorical - Kermit, 2017-08-08, 11:52
- Response to the Rhetorical -
INSANEdrive,
2017-08-08, 10:46
- +½ -
Kermit,
2017-08-08, 10:32
- +1
- no-crunch development -
grantixtechno,
2017-08-07, 09:30
- no-crunch development - Cody Miller, 2017-08-07, 10:04
- no-crunch development -
Kahzgul,
2017-08-07, 17:04
- no-crunch development - INSANEdrive, 2017-08-07, 19:29
- no-crunch development - dogcow, 2017-08-07, 12:04
- crunch is satan -
General Battuta,
2017-08-08, 06:46
- crunch is satan - Kahzgul, 2017-08-08, 10:01
- no-crunch development -
Cody Miller,
2017-08-04, 21:04