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no-crunch development (Destiny)

by Kahzgul, Tuesday, August 08, 2017, 09:58 (2752 days ago) @ Cody Miller

Huh, interesting. We definitely slop a few of our effects in as "good enough for TV but not 'feature quality' from time to time." Which is a little embarrassing to say, because my typical role is to be the guy who fixes the effects that are definitely not good enough for TV.


Effects are a different story. The film I spent a year cutting had a year after that of VFX. 900 shots.

Jeebus!


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