Could not disagree more. (Destiny)

by cheapLEY @, Tuesday, April 16, 2019, 16:14 (3 days ago) @ Malagate

A few of us had this discussion last night. I agree that push/stomp mechanics are at a point of being overused. But allowing the player to exist in such close proximity opens bosses up to a number of damage mechanics that would require them being turned into insane damage sponges to counteract. However, flamethrower/area-effect attacks, power-drain mechanics, defensive abilities...lots of ways exist for them to approach that particular problem.

They just need to mix up the Stomp mechanic into something that's not "throw the player super far away." Turn some of them into a stun, suppression, something else that punishes the player for trying to stand right next to the boss.

More importantly, give the Stomp an actual wind-up that gives it some predictability so you can actually get out of the way. How many times have you run up to the boss with a shotgun only for it to randomly stomp literally immediately with no warning? Maybe I'm just an idiot, but it happens to me pretty frequently.

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