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Why games-as-service suck, and Fortnite's bad example: (Gaming)

by narcogen ⌂ @, Andover, Massachusetts, Wednesday, April 24, 2019, 05:52 (2048 days ago) @ cheapLEY

I'm tempted to say that Epic should hire more developers, but there is certainly a point at which just throwing more people at the problem won't actually solve anything.

Let's be honest. They don't do that because they've already reached the point of diminishing returns on the numbers of developers.

They do it because it's most profitable to do it with as few people, working as many non-overtime-eligible hours as possible, for the lowest wage the market will let them get away with.

And it's not just Epic, it's most of them.

Games-as-service has just turned the crunch boom-and-bust cycle into constant crunch.


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