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Why games-as-service suck, and Fortnite's bad example: (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, April 24, 2019, 08:24 (1829 days ago) @ Harmanimus

Unionizing is probably the biggest key. Because the problem almost always seems to lie at the management-and-higher levels. We’d be hard pressed to see raised game prices (albeit I am not so majorly impacted by them and would not mind) given the current economic state of the world.

Games are adjusted for inflation the lowest price they have ever been. We could go to 80 dollars and be roughly where we were in the 16 bit era.


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