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Why games-as-service suck, and Fortnite's bad example: (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, April 24, 2019, 08:45 (2047 days ago) @ cheapLEY

Games as service is slightly different for competitive multiplayer games. Nothing about the idea is inherently compromising to those types of games creatively. For games with large cooperative multiplayer elements, it is devastating creatively.

Given the human cost, it just doesn’t seem like a good goal for either type of game.


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