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Decoupling player appearance from progression

by Tawpgun, Sunday, March 31, 2013, 07:07 (4254 days ago) @ kapowaz

Depending on how PvP works it might be better to have clear distinctions of what armor does what. I'd hate to go up against an opponent who, unknown to me, has more shields, is faster, or has some other unclear advantage. It's was one of my biggest turn offs with Halo 4 and its perks. You could be fighting someone who reloads faster, or whose grenades do more damage or whatever and you wouldn't know until they used their advantage.

Also, do we know that armors affect stats?


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